#106775: "Increase time for players entering fantasyland"
Miről szól ez a jelentés?
Mi történt? Kérünk, válassz az alábbiakból
Mi történt? Kérünk, válassz az alábbiakból
Kérjük ellenőrizd, hogy nincs-e azonos tárggyal már jelentés!
Ha igen, kérjük SZAVAZZ erre a jelentésre! A legtöbb szavazattal rendelkező jelentéssel kiemelt PRIORITÁSSAL foglalkozunk
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Részletes leírás
-
• Kérjük másold be a hiba üzenetet, amit kaptál, ha volt ilyen.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Kérjük mondd el, hogy mit szerettél volna csinálni, mit csináltál és mi történt
• Milyen böngészőt használsz?
Safari v16.6
-
• Kérjük, másold az angolul megjelenített szöveget, ahelyett, hogy lefordítanád a Te nyelvedre! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Létezik ez a szöveg a fordítási rendszerben? Ha igen, több mint 24 órája lett lefordítva?
• Milyen böngészőt használsz?
Safari v16.6
-
• Kérjük magyarázd el a javaslatodat pontosan és tömören, hogy amennyire lehet, könnyen érthető legyen, mire is gondolsz!
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Milyen böngészőt használsz?
Safari v16.6
-
• Mit láttál a képernyőn, amikor blokkolva lettél? (Üres képernyő? A játék felületének egy részét? Hiba üzenet?)
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Milyen böngészőt használsz?
Safari v16.6
-
• A szabályok melyik részét nem vette figyelembe a BGA adaptáció
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Ez a szabály áthágása látható a visszajátszásban? Ha igen, melyik lépésszámnál?
• Milyen böngészőt használsz?
Safari v16.6
-
• Melyik játékbeli akciót akartad csinálni, amikor a hiba előjött?
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Mit akartál csinálni, hogy ezt a játékbeli akciót elindíthasd?
-
• Mi történt amikor megpróbáltad ezt (hiba üzenet, játék státusz üzenet, ...)?
• Milyen böngészőt használsz?
Safari v16.6
-
• A játék melyik lépésénél lépett fel a probléma? (mi volt a kiírt utasítás?)
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Mi történt amikor megpróbáltad ezt az akciót (hiba üzenet, játék státusz üzenet, ...)?
• Milyen böngészőt használsz?
Safari v16.6
-
• Kérjük, írd le a megjelenítési hibát! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Milyen böngészőt használsz?
Safari v16.6
-
• Kérjük, másold az angolul megjelenített szöveget, ahelyett, hogy lefordítanád a Te nyelvedre! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Létezik ez a szöveg a fordítási rendszerben? Ha igen, több mint 24 órája lett lefordítva?
• Milyen böngészőt használsz?
Safari v16.6
-
• Kérjük magyarázd el a javaslatodat pontosan és tömören, hogy amennyire lehet, könnyen érthető legyen, mire is gondolsz!
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Milyen böngészőt használsz?
Safari v16.6
Bejelentés előzmények
game with 6 fantasy land rounds, also had a time violation though playing reasonable speed
Hozzáadni valamit a jelentéshez
- Másik asztal ID / lépés ID
- az F5 megoldotta a problémát?
- Milyen gyakran jön elő a probléma? Minden alkalommal? Véletlenszerűen?
- Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
