#157470: "Make ELO fairer more consistently for lower ranked players in "Century: Spice Road""
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Részletes leírás
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• Kérjük másold be a hiba üzenetet, amit kaptál, ha volt ilyen.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Kérjük mondd el, hogy mit szerettél volna csinálni, mit csináltál és mi történt
• Milyen böngészőt használsz?
Brave
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• Kérjük, másold az angolul megjelenített szöveget, ahelyett, hogy lefordítanád a Te nyelvedre! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Létezik ez a szöveg a fordítási rendszerben? Ha igen, több mint 24 órája lett lefordítva?
• Milyen böngészőt használsz?
Brave
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• Kérjük magyarázd el a javaslatodat pontosan és tömören, hogy amennyire lehet, könnyen érthető legyen, mire is gondolsz!
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Milyen böngészőt használsz?
Brave
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• Mit láttál a képernyőn, amikor blokkolva lettél? (Üres képernyő? A játék felületének egy részét? Hiba üzenet?)
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Milyen böngészőt használsz?
Brave
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• A szabályok melyik részét nem vette figyelembe a BGA adaptáció
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Ez a szabály áthágása látható a visszajátszásban? Ha igen, melyik lépésszámnál?
• Milyen böngészőt használsz?
Brave
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• Melyik játékbeli akciót akartad csinálni, amikor a hiba előjött?
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Mit akartál csinálni, hogy ezt a játékbeli akciót elindíthasd?
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• Mi történt amikor megpróbáltad ezt (hiba üzenet, játék státusz üzenet, ...)?
• Milyen böngészőt használsz?
Brave
-
• A játék melyik lépésénél lépett fel a probléma? (mi volt a kiírt utasítás?)
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Mi történt amikor megpróbáltad ezt az akciót (hiba üzenet, játék státusz üzenet, ...)?
• Milyen böngészőt használsz?
Brave
-
• Kérjük, írd le a megjelenítési hibát! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Milyen böngészőt használsz?
Brave
-
• Kérjük, másold az angolul megjelenített szöveget, ahelyett, hogy lefordítanád a Te nyelvedre! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Létezik ez a szöveg a fordítási rendszerben? Ha igen, több mint 24 órája lett lefordítva?
• Milyen böngészőt használsz?
Brave
-
• Kérjük magyarázd el a javaslatodat pontosan és tömören, hogy amennyire lehet, könnyen érthető legyen, mire is gondolsz!
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Milyen böngészőt használsz?
Brave
Bejelentés előzmények
I haven't tracked this precisely - I am reporting based on what I've noticed, but have not written down specific cases. I just pulled the table number from my history and otherwise am going by memory. I have seen this happen several times.
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- az F5 megoldotta a problémát?
- Milyen gyakran jön elő a probléma? Minden alkalommal? Véletlenszerűen?
- Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
