#79532: "Enforce simultaneity"
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Részletes leírás
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• Kérjük másold be a hiba üzenetet, amit kaptál, ha volt ilyen.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
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• Kérjük mondd el, hogy mit szerettél volna csinálni, mit csináltál és mi történt
• Milyen böngészőt használsz?
Google Chrome v102
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• Kérjük, másold az angolul megjelenített szöveget, ahelyett, hogy lefordítanád a Te nyelvedre! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
-
• Létezik ez a szöveg a fordítási rendszerben? Ha igen, több mint 24 órája lett lefordítva?
• Milyen böngészőt használsz?
Google Chrome v102
-
• Kérjük magyarázd el a javaslatodat pontosan és tömören, hogy amennyire lehet, könnyen érthető legyen, mire is gondolsz!
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Milyen böngészőt használsz?
Google Chrome v102
-
• Mit láttál a képernyőn, amikor blokkolva lettél? (Üres képernyő? A játék felületének egy részét? Hiba üzenet?)
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Milyen böngészőt használsz?
Google Chrome v102
-
• A szabályok melyik részét nem vette figyelembe a BGA adaptáció
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
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• Ez a szabály áthágása látható a visszajátszásban? Ha igen, melyik lépésszámnál?
• Milyen böngészőt használsz?
Google Chrome v102
-
• Melyik játékbeli akciót akartad csinálni, amikor a hiba előjött?
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
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• Mit akartál csinálni, hogy ezt a játékbeli akciót elindíthasd?
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• Mi történt amikor megpróbáltad ezt (hiba üzenet, játék státusz üzenet, ...)?
• Milyen böngészőt használsz?
Google Chrome v102
-
• A játék melyik lépésénél lépett fel a probléma? (mi volt a kiírt utasítás?)
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
-
• Mi történt amikor megpróbáltad ezt az akciót (hiba üzenet, játék státusz üzenet, ...)?
• Milyen böngészőt használsz?
Google Chrome v102
-
• Kérjük, írd le a megjelenítési hibát! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Milyen böngészőt használsz?
Google Chrome v102
-
• Kérjük, másold az angolul megjelenített szöveget, ahelyett, hogy lefordítanád a Te nyelvedre! Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
-
• Létezik ez a szöveg a fordítási rendszerben? Ha igen, több mint 24 órája lett lefordítva?
• Milyen böngészőt használsz?
Google Chrome v102
-
• Kérjük magyarázd el a javaslatodat pontosan és tömören, hogy amennyire lehet, könnyen érthető legyen, mire is gondolsz!
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Milyen böngészőt használsz?
Google Chrome v102
Bejelentés előzmények
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- Másik asztal ID / lépés ID
- az F5 megoldotta a problémát?
- Milyen gyakran jön elő a probléma? Minden alkalommal? Véletlenszerűen?
- Ha van screenshot-od erről a bugról (ajánlott), használd a Imgur.com, hogy feltöltsd, majd másold be a linket.
